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Archers into FC

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5 years 9 months ago #135 by Frank12
Archers into FC was created by Frank12
Hi, I've a question about Archers into FC. I noticed that following the build archers in feudal with 22 pops, I realize that if I try to wall my entire base, especially if it is difficult to wall, I find myself without enough wood to build my second archery range, often insufficient even for the upgrade of the lumbercamp but in general if I spend so much wood to wall the base I got late to make farm and my castle age uptime delay too much. So if I can't wall up the whole base I could particularly suffer a m@a rush or a scout rush. In this case, can it be convenient to wall only the areas surrounding the resources instead of the entire base?

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5 years 9 months ago #136 by Jupe
Replied by Jupe on topic Archers into FC
If it's too hard to wall you'd probably wanting to choose something other than the FC variation for the Archer build (as it's kind of crucial in the whole strategy wanting to delay blacksmith and skip fletching) but obviously walling only your resources in is perfectly good defense against the men at arms.
So i would personally choose something less greedy in case where your map is hard to wall, or alternatively heavy wall into only 1 range in the start so you can get farms up faster.

Let me know if you have any other questions

Jupe
The following user(s) said Thank You: Frank12

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